2000s

Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age

Posted in 2000s, History, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Michael Hilzik, Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age (2000)

Universal Principles of Design

Posted in 2000s, Basics, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

William Lidwell, Universal Principles of Design (2003)

Shaping Things

Posted in 2000s, Non-Fiction Books, Ubicomp and Internet of Things, Visionary on October 5th, 2010 by Dan – Be the first to comment

Bruce Sterling, Shaping Things (Mediaworks Pamphlets) (2005)

Designing Interfaces

Posted in 2000s, Interface Design, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Jenifer Tidwell, Designing Interfaces: Patterns for Effective Interaction Design (2005)

Sketching User Experiences

Posted in 2000s, Inspirational, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Bill Buxton, Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies) (2007)

The Humane Interface

Posted in 2000s, History, Interface Design, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Jeff Raskin, The Humane Interface: New Directions for Designing Interactive Systems (2000)

Designing for the Digital Age

Posted in 2000s, Non-Fiction Books, Process on October 5th, 2010 by Dan – Be the first to comment

Kim Goodwin, Designing for the Digital Age: How to Create Human-Centered Products and Services (2009)

Designing Interactions

Posted in 2000s, History on October 5th, 2010 by Dan – Be the first to comment

Bill Moggridge, Designing Interactions (2006)

Designing for Interaction

Posted in 2000s, Basics, Ethics, Non-Fiction Books, Process on October 5th, 2010 by Dan – Be the first to comment

Dan Saffer, Designing for Interaction: Creating Innovative Applications and Devices (2nd Edition) (2009)

About Face 3

Posted in 2000s, Non-Fiction Books, Process on October 5th, 2010 by Dan – Be the first to comment

Alan Cooper, Robert Reimann, David Cronin, About Face 3: The Essentials of Interaction Design (2007)

Creating Persuasive Technologies: An Eight-Step Design Process

Posted in 2000s, Articles, Process on October 5th, 2010 by Dan – Be the first to comment

BJ Fogg, “Creating Persuasive Technologies: An Eight-Step Design Process” (pdf) (2009)

Controls are Choices

Posted in 2000s, Articles, Basics, Interface Design on October 5th, 2010 by Dan – Be the first to comment

Dan Saffer, “Controls are Choices” (2009)

Toward an Articulation of Interaction Esthetics

Posted in 2000s, Articles, Theory on October 5th, 2010 by Dan – Be the first to comment

Jonas Löwgren, “Toward an Articulation of Interaction Esthetics” (pdf) (2009)

Technology First, Needs Last

Posted in 2000s, Articles, Theory on October 5th, 2010 by Dan – Be the first to comment

Don Norman, “Technology First, Needs Last” (2009)

Six Principles for Making New Things

Posted in 2000s, Articles, Basics, Inspirational on October 5th, 2010 by Dan – Be the first to comment

Paul Graham, “Six Principles for Making New Things” (2008)

The Long Nose of Innovation

Posted in 2000s, Articles, Theory on October 5th, 2010 by Dan – Be the first to comment

Bill Buxton, “The Long Nose of Innovation” (2008)

On the ground running: Lessons from experience design

Posted in 2000s, Articles, Inspirational, Ubicomp and Internet of Things on October 5th, 2010 by Dan – Be the first to comment

Adam Greenfield, “On the ground running: Lessons from experience design” (2007)

Feature Presentation

Posted in 2000s, Articles on October 5th, 2010 by Dan – Be the first to comment

James Surowiecki, “Feature Presentation” (2007)

Simplicity is Highly Overrated

Posted in 2000s, Articles, Basics, Cogniton, Inspirational on October 5th, 2010 by Dan – Be the first to comment

Don Norman, “Simplicity is Highly Overrated” (2007)

Sustainable Interaction Design: invention, disposal, renewal, reuse

Posted in 2000s, Articles, Ethics on October 5th, 2010 by Dan – Be the first to comment

Eli Blevis, “Sustainable Interaction Design: invention & disposal, renewal & reuse” (pdf) (2007)