Non-Fiction Books

Designed for Use

Posted in 2010s, Basics, Non-Fiction Books on September 28th, 2011 by Dan – Be the first to comment

Lukas Mathis, Designed for Use: Create Usable Interfaces for Applications and the Web, 2011

“Weaving together hands-on techniques and fundamental concepts, you’ll learn how to make usability the cornerstone of your design process. Each technique chapter explains a specific approach you can use during the design process to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations.”

The Elements of Friendly Software Design

Posted in 1990s, Basics, Non-Fiction Books on January 12th, 2011 by Dan – Be the first to comment

Paul Heckel, The Elements of Friendly Software Design (1991)

In the Age of the Smart Machine

Posted in 1980s, Non-Fiction Books on October 7th, 2010 by Dan – Be the first to comment

Shoshana Zuboff, In The Age Of The Smart Machine: The Future Of Work And Power (1989)

Interface Culture

Posted in 1990s, Non-Fiction Books on October 7th, 2010 by Dan – Be the first to comment

Steven Johnson, Interface Culture (1997)

Where The Action Is

Posted in 2000s, Non-Fiction Books, Theory, Ubicomp and Internet of Things on October 7th, 2010 by Dan – Be the first to comment

Paul Dourish, Where the Action Is: The Foundations of Embodied Interaction (2004)

Digital Ground

Posted in 2000s, Non-Fiction Books, Theory, Ubicomp and Internet of Things on October 7th, 2010 by Dan – Be the first to comment

Malcolm McCullough, Digital Ground: Architecture, Pervasive Computing, and Environmental Knowing (2005)

Thoughtful Interaction Design

Posted in 2000s, Non-Fiction Books, Theory on October 7th, 2010 by Dan – Be the first to comment

Jonas Löwgren and Erik Stolterman, Thoughtful Interaction Design: A Design Perspective on Information Technology (2007)

Inside Steve’s Brain

Posted in 2000s, History, Inspirational, Non-Fiction Books, Process, Project Management on October 7th, 2010 by Dan – Be the first to comment

Leander Kahney, Inside Steve’s Brain (2008)

This book might be the most complete look at what a design managers, VPs of design, or creative directors should be doing to improve their products.

The User Illusion

Posted in 1990s, Cogniton, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Tor Norretranders, The User Illusion: Cutting Consciousness Down to Size (1999)

Everyware

Posted in 2000s, Non-Fiction Books, Ubicomp and Internet of Things on October 5th, 2010 by Dan – Be the first to comment

Adam Greenfield, Everyware: The Dawning Age of Ubiquitous Computing (2006)

Hackers: Heroes of the Computer Revolution

Posted in 1980s, History, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Steven Levy, Hackers: Heroes of the Computer Revolution (1984)

Where Wizards Stay Up Late: The Origins Of The Internet

Posted in 1990s, History, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Katie Hafner, Where Wizards Stay Up Late: The Origins Of The Internet (1998)

Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age

Posted in 2000s, History, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Michael Hilzik, Dealers of Lightning: Xerox PARC and the Dawn of the Computer Age (2000)

Universal Principles of Design

Posted in 2000s, Basics, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

William Lidwell, Universal Principles of Design (2003)

Designing for People

Posted in 1950s, Non-Fiction Books, Visionary on October 5th, 2010 by Dan – Be the first to comment

Henry Dreyfuss, Designing for People (1955)

Shaping Things

Posted in 2000s, Non-Fiction Books, Ubicomp and Internet of Things, Visionary on October 5th, 2010 by Dan – Be the first to comment

Bruce Sterling, Shaping Things (Mediaworks Pamphlets) (2005)

Designing Interfaces

Posted in 2000s, Interface Design, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Jenifer Tidwell, Designing Interfaces: Patterns for Effective Interaction Design (2005)

Sketching User Experiences

Posted in 2000s, Inspirational, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Bill Buxton, Sketching User Experiences: Getting the Design Right and the Right Design (Interactive Technologies) (2007)

The Humane Interface

Posted in 2000s, History, Interface Design, Non-Fiction Books on October 5th, 2010 by Dan – Be the first to comment

Jeff Raskin, The Humane Interface: New Directions for Designing Interactive Systems (2000)

Designing for the Digital Age

Posted in 2000s, Non-Fiction Books, Process on October 5th, 2010 by Dan – Be the first to comment

Kim Goodwin, Designing for the Digital Age: How to Create Human-Centered Products and Services (2009)